Determining clicks is important in applications with an interactive 3D model. Cognite Reveal supports
mappings clicks on the 2D rendered result to a 3D position and to determine what object is clicked.
Cognite3DViewer.on('click', ...) is used to detect clicks in the 3D model, while
Cognite3DViewer.getIntersectionFromPixel is used to determine clicked 3D world position and point from
a mouse click.
Detecting clicked objects
The following example detects intersections at clicked positions and marks the intersected positions using a red sphere.
Highlighting clicked objects
It's quite common to highlight clicked objects. This can be achieved by using the node styling API.
In CAD models, it's quite common that equipment consists of many small geometry parts. Often it's desirable to
highlight the entire equipment (e.g. a tank) and not just the individual pieces (e.g. a valve connected to the tank).
This can be achieved by determining the ancestor tree indices of the clicked geometry.
can be used to determine this.