Type Alias: TextureVariationType
TextureVariationType =
"none"|"hexTiling"|"waterTiling"
Defined in: packages/rendering/src/rendering/CustomObjectEffectMaterial.ts:29
Technique that hides the repeat of a tiled texture.
'none': the texture is sampled as is.'hexTiling': cells rotate and shift the texture. Suits ground such as concrete, gravel and grass.'waterTiling': cells shift the texture without rotating it, so waves keep their direction. A second, larger copy of the texture is blended in and the contrast is kept. Suits water and ocean.