interface UnrealRevision3D {
    assetMappingCount: number;
    camera?: RevisionCameraProperties;
    createdTime: Date;
    fileId: number;
    id: number;
    metadata?: Metadata;
    published: boolean;
    rotation?: Tuple3<number>;
    scale?: Tuple3<number>;
    sceneThreedFiles: Versioned3DFile[];
    status: Revision3DStatus;
    thumbnailThreedFileId?: number;
    thumbnailURL?: string;
    translation?: Tuple3<number>;
}

Hierarchy (view full)

Properties

assetMappingCount: number

The number of asset mappings for this revision.

createdTime: Date
fileId: number

The file id.

id: number

The ID of the revision.

metadata?: Metadata
published: boolean

True if the revision is marked as published.

rotation?: Tuple3<number>

Global rotation to be applied to the entire model. The rotation is expressed by Euler angles in radians and in XYZ order.

scale?: Tuple3<number>

Global scale to be applied to the entire model. The scale is expressed as scale along the X, Y and Z axes.

sceneThreedFiles: Versioned3DFile[]

The status of the revision.

thumbnailThreedFileId?: number

The threed file ID of a thumbnail for the revision. Use /3d/files/{id} to retrieve the file.

thumbnailURL?: string

The URL of a thumbnail for the revision.

translation?: Tuple3<number>

Global translation to be applied to the entire model. The translation is expressed in meters.