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Class BaseStorableState

Minimal state that may be stored to a state-storage system. Only contains an Id. This should be extended to create custom storable objects.

Inheritance
object
BaseStorableState
BaseExtractionStatePoco
Inherited Members
object.Equals(object)
object.Equals(object, object)
object.GetHashCode()
object.GetType()
object.MemberwiseClone()
object.ReferenceEquals(object, object)
object.ToString()
Namespace: Cognite.Extractor.StateStorage
Assembly: Cognite.StateStorage.dll
Syntax
public class BaseStorableState

Properties

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Id

Unique identifier for the state in the destination storage

Declaration
[BsonId]
public string Id { get; set; }
Property Value
Type Description
string

Extension Methods

DataModelUtils.GetOrCreateResourcesAsync<T, T2>(T2, IEnumerable<InstanceIdentifier>, Func<IEnumerable<InstanceIdentifier>, IEnumerable<SourcedNodeWrite<T>>>, Func<IEnumerable<SourcedNodeWrite<T>>, SanitationMode, (IEnumerable<SourcedNodeWrite<T>>, IEnumerable<CogniteError<SourcedNodeWrite<T>>>)>, int, int, RetryMode, SanitationMode, CancellationToken)
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